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Question

Check the functions of connective tissue.

Supporting the internal frame of the body

Energy storage

Hormone transport

Protecting the vital organs

Forming the structural framework of the liver

Asked By WhisperingWhimsy27 at

Answered By Expert

Tom

Expert Β· 4.8k answers Β· 4k people helped

Step 1/2

Connective tissue is a type of tissue in animals that provides mechanical support, metabolic support, and other specialized functions. It is one of the four basic types of animal tissue, along with epithelial, muscle, and nervous tissues. Connective tissue is characterized by its diverse cell populations embedded in an extracellular matrix, which consists of fibers and ground substance.

Connective tissues serve a variety of functions in the body, including providing structural support, connecting and binding tissues and organs together, protecting organs, insulating and storing energy, and participating in the immune response.

Examples of connective tissues include bone, cartilage, blood, adipose tissue (fat), tendons, ligaments, and various types of loose and dense connective tissues. The specific characteristics and functions of connective tissues vary depending on their type and location in the body.

Step 2/2

connective tissues play diverse and crucial roles in the body, including providing support, storing energy, facilitating hormone transport, protecting organs, and forming structural frameworks for various organs and tissues. Different types of connective tissues contribute to these functions based on their specialized properties and locations in the body.

Final Answer

Connective tissues play diverse and crucial roles in the body, including providing support, storing energy, facilitating hormone transport, protecting organs, and forming structural frameworks for various organs and tissues. Different types of connective tissues contribute to these functions based on their specialized properties and locations in the body.

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Project General Description For our second project, we will be creating a simplified version of the game Stratego. If you've never heard of it, that's alright, it's a board game played between two people, playing with Red and Blue pieces. The goal of this game is essentially to capture the enemy's flag or to capture all of the enemy pieces. However, we will not be implementing this entire game since it's probably too complicated for a cmsc201 project. So instead we'll be implementing a simplified version of the game, that I call Tactego. Rules of the Game 1. The game of tactego is set up on a board which is a 2d grid of size length x width which will be specified at the start of the game. 2. The pieces will be specified in a file, which will have lines indicating the strength of the piece and the number of pieces with that strength. 3. Players alternate by taking turns. 4. A player selects a piece and then moves that piece. a. The position the player selects must be one of their pieces, you must test for this. b. The position that you select as the destination must be at most one place away up, down, left, right, or diagonally from the original position. c. The position must not contain one of the player's own pieces. d. If the destination contains an enemy's piece, then combat ensues. e. Flags cannot move. 5. Combat is determined by strength. a. If a higher strength piece attacks a lower or equal strength piece then it wins. b. If a lower strength piece attacks a higher strength piece, then it loses. c. If any piece (that can move) attacks a flag, then it captures that flag. d. The winner of the combat takes the position that the piece was moving into. 6. Victory for a player is when the other player has lost all of their flags. Design Details and Flow This is a specification for how the project should be implemented. 1. Get the size of the board. 2. Get the filename with the pieces. 3. Create the board and the pieces, and place them onto the board randomly as specified here: a. Use the random.shuffle method on the pieces inputted from the file in order to randomize placement of the pieces. i. If you have a pieces list you can simply do random.shuffle(pieces) once, for each set of pieces. b. For the red player, place them at the top of the board, starting at position (0, 0) and going to (0, width - 1) then go to the next line (1, 0) and scan across the row. Keep going in that fashion until all of the pieces have been placed. c. For the blue player, place them on the bottom of the board starting at (length - 1, 0) going up to (length - 1, width - 1) before resetting to (length - 2, 0) and scanning across that row. Keep going until all pieces have been placed. d. The reason we're specifying this so carefully is so that we can all use a seed and generate the same placements of pieces. It will help both you and the graders to be able to test. 4. Enter the main game loop. Stay in the game loop until one of the players wins. 5. Draw the board. 6. Get the player's move. a. A starting position should have two coordinates separated by a space. b. Check that the starting position is valid, return to (a) if not. c. Then get the ending position also two coordinates separated by a space. d. Check if the ending position is valid, return to ( c ) if not. 7. Move the piece. 8. Determine the result of any combat 9. Return to (4) until there is a winning player. 10.Report the player who won and end the game. Implementation Requirements 1. You must have a main function called tactego: def tactego(pieces_file, length, width): 2. You must import random in order to use shuffle. 3. Your main block should be: if __name__ == '__main__': random.seed(input('What is seed? ')) file_name = input('What is the filename for the pieces? ') length = int(input('What is the length? ')) width = int(input('What is the width? 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